The Coming Revolution in Web Gaming
Every so often I run across a series of sites, news items, and other things that lead me to some conclusions about the web. I've had similar feelings about RSS before it was popular, blogging, podcasting, and other things. The feeling I'm getting now is about web games. Not just flash -- that technology is trucking right along. I mean given ultra-fast javascript in modern browsers with canvas and SVG support - we may finally get to see web-based games really take off. Not just boring lists of tabular information, and crappy graphics, but polished games with animation, sound, and interaction that competes with the likes of Flash, Silverlight, and other plugins.
There are several things holding this back a bit, however. Such things as lack of a good sound/music player built into the browser , spotty support for SVG and canvas in IE, and lack of a unified way to display downloadable fonts.
However I do see web gaming approaching someday soon a tipping point where it can compete with Flash type games -- all it needs are some great tools, great libraries, and better browser support.



